We support the modding community and want to provide the best tools possible to integrate your ideas into the game.
Colonise provides full mod support from custom definitions, models and full C# coding capabilities.
You can create the most basic mods, by just editing the building definition of existing buildings to the most advanced capabilities with custom logic and rendering code.
Mod scripts written in C# have full access to the game's resources, like buildings placed and resources available,
providing vast possiblities for fun and exciting game extensions.
Colonise also provides a varity of standard proceedures for example for animation (rotation, position and color transformation etc) for you to utilise.
Check out our
Developer Portal for more info on how to create mods for Colonise.